11/28/2023 0 Comments Pillars of eternity walkthrough nonton![]() Only if the collections have been unlocked, and you have returned Recipe - Entrancing Daze to Drowsy Puke Attacks interrupt with Empowered attacks.Only if Konstanten is currently recruited. Engaging in the services of Aenalys, Rabyuna, Konstanten, or Ymir in The Wild Mare does not count as resting.ĭepending on the outcome of The Better Man.This means that inherantly only one inn-resting bonus may be active at once.All inn bonuses last until the character's next rest of any type, and they are not removed if they leave the party.Resolve bonus only included if The Ogre Matron is completed with Matron Beregan dead Might bonus only included if The Ogre Matron is completed with Matron Beregan deadĬonstitution bonus only included if The Ogre Matron is completed with Matron Beregan dead Locationġ13 if Late for Dinner has been completedįree if Supply and Demand has been completed Other inns can give resting bonuses that you can't get with resting at your stronghold. These tend to be less varied than those found at inns and you have to pay for the upgrades upfront, but after that it's effectively a free bonus of one specific type that lasts for a number of rests. If you sleep at your stronghold (by interacting with the bed in the master bedroom of Brighthollow), you select from the bonuses you've unlocked from your upgrades. If you dismiss a party member, however briefly, their resting bonus disappears.Only a single resting bonus can be active at a time, so you can't just chain-sleep for a collection of bonuses.These bonuses last for a specific number of non-bonus rests (camping, inn rest in a room without a bonus).Spending the night with a courtesan (from The Salty Mast or The Wild Mare) does not count as a rest, it is instantaneous and consumes no time. I.e., more expensive rooms grant larger or more bonuses. Based on the room you select at the inn, you will gain temporary bonuses that generally correlate to the expense of the room. Resting at inns (including your stronghold once you acquire it) can grant additional bonuses. In addition to outdoor areas, the party can rest while sailing on the world map, and also while on The Defiant's Abovedeck or Belowdecks. To rest without granting a bonus, Hardtack or Water may be used. Resting is the only way to "consume" food items, and grant whatever bonuses they give. At least one character must be assigned a food or drink item to rest, and regardless of how many and which characters have food assigned, all characters will undergo a "rest" (but only those with food assigned will have injuries removed). Party members can be given food individually by assigning an item to them in the resting interface. Resting outdoors requires the use of any food or drink item. Press the "Rest or Wait" button in the toolbar to display the resting interface. You can unlock the ability to choose a Camping Bonus when resting in the wild, granting the character your choice of one of six possible bonuses based on their Survival level. The supplies represent a party count, like wealth, and are represented by a number in the inventory and on the rest button in the main GUI. The supplies are a single item type and can be purchased from vendors (also rarely can be found in the world). The party is limited to carry a maximum amount of Camping Supplies based on the current difficulty setting (currently ranging from 6 to 2). Each time the party rests in the middle of nowhere, they consume 1 unit of Camping Supplies. Waiting is not available in Pillars of Eternity, though you may instead pass the time by moving between locations.ĭuring your adventures you can choose to rest in outside by using your Camping Supplies to build your own campsite. Waiting may be necessary to progress certain quests with time, to access locations only open at certain times of the day, or to talk to characters who aren't available day and night. Similar to resting, in Pillars of Eternity II: Deadfire you may also choose to Wait, which is a way to advance time without resting. ![]() You can choose to rest outdoors or at inns, which are found in certain urban locations or at Brighthollow, your stronghold manor, both of which offer long-term bonuses. The party can only rest at safe locations, and not during combat. ![]() Resting will restore characters to full Health and Endurance, remove Maimed, and other long-term afflictions (including injuries and fatigue), remove until-rest bonuses, and restore all per-rest abilities, spells, talents and item charges and is the only way to do so. Campsite example from an early screenshot
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